Give e a sec please…Clank! Clank Clank!… Huh, finally! Hey, How are you? This time we are going to talk about the basic mods for Melee Weapons, the mods I’m going to mention can be installed in any melee weapon.
Melee Weapons: Basic Stats
First we have the mods which increase basis stats of melee weapons, like Damage, Critical Damage, Critical Chance, Attack Speed and Reach.
Melee Weapons: Elemental Damage
There is also four basic mods which add Elemental damage to melee weapons, Heat, Toxin, Cold and Electric. These Elemental Damage mods are:
The value on their minimum rank is 15%, and 90% on their maximum rank. The costs of these mods goes from 6 to 11 if they are maximized. Damage and cost values are the same for all four mods.
Do you know that any Elemental Damage mod can be combined to create other Elemental Damages?
Summarizing, Pressure Point, True Steel, Organ Shatter, Fury and Reach, will increase our Basis Damage, Critical Chance, Critical Damage, Damage Per Second (dps) and Range, respectively. If we add any of the Elemental Damage mods I have mentioned previously, we will increase even more our melee weapon total damage.
What do you think of these mods? Did you find them useful? If you find any other mod that can be added to this Basic Build, let me know.